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unreal-vfx

sideshowroberto ★ 16

This Claude Code plugin connects to Unreal Engine 5.8 via the native ModelContextProtocol plugin to enable Blueprint creation, PCG automation, actor operations, Sequencer workflows, and Python scripting directly from Claude. It runs locally against any UE 5.8 project (Blueprint or C++) and includes 7 specialized skills and 2 agents for VFX pipeline automation.

DevOps Design & Frontend No API key detected

Install

> /plugin marketplace add sideshowroberto/vfx-agent-toolkit/tree/HEAD/plugins/unreal-vfx
> /plugin install unreal-vfx

Source: https://github.com/sideshowroberto/vfx-agent-toolkit/tree/HEAD/plugins/unreal-vfx

What it's made of

2 agents · 7 skills · 1 MCP server

Commands
0
Agents
2
Skills
7
MCP servers
1
Hooks
0

What it needs & plugs into

API keys
none
Paid services
none detected
External tools
none
Talks to
127.0.0.1

Analyzed . Facts extracted from the plugin's files. Prose generated by claude-haiku-4-5-20251001.

Is this your plugin?

Claim it to keep the card accurate and enter the weekly contest. Requires signing in as the GitHub owner (sideshowroberto).