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maya-vfx
sideshowroberto ★ 16
This Claude Code plugin enables VFX artists to control Autodesk Maya directly through Claude, supporting scene manipulation, geometry creation, Arnold and USD material workflows, transform operations, and FBX file import/export. It integrates with Maya via an MCP server (Model Context Protocol) to provide real-time scene control and asset pipeline management.
Install
> /plugin marketplace add sideshowroberto/vfx-agent-toolkit/tree/HEAD/plugins/maya-vfx
> /plugin install maya-vfx
Source: https://github.com/sideshowroberto/vfx-agent-toolkit/tree/HEAD/plugins/maya-vfx
What it's made of
1 agent · 2 skills
- Commands
- 0
- Agents
- 1
- Skills
- 2
- MCP servers
- 0
- Hooks
- 0
What it needs & plugs into
- API keys
- none
- Paid services
- Autodesk Maya
- External tools
- none
- Talks to
- nothing external detected
Analyzed . Facts extracted from the plugin's files. Prose generated by claude-haiku-4-5-20251001.
Is this your plugin?
Claim it to keep the card accurate and enter the weekly contest. Requires signing in as the GitHub owner (sideshowroberto).