gamedev
A four-skill Claude Code plugin for game development following the "-smith" motif: pixelsmith handles pixel art visibility across zoom scales, godotsmith enforces Godot 4.x conventions and validates builds, soundsmith directs game audio by numeric targets, and slicesmith runs test-first coding loops for game features. No external APIs or paid services are required; all functionality uses Python standard library with declared compatibility and no-shell fallbacks.
Install
Source: https://github.com/revenantworks/claude-skills/tree/HEAD/packs/gamedev
What it's made of
4 skills
- Commands
- 0
- Agents
- 0
- Skills
- 4
- MCP servers
- 0
- Hooks
- 0
What it needs & plugs into
- API keys
- none
- Paid services
- none detected
- External tools
- none
- Talks to
- nothing external detected
Analyzed . Facts extracted from the plugin's files. Prose generated by claude-haiku-4-5-20251001.
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