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godot-lsp-bridge
Pixel-Directive-LLC ★ 4
This Claude Code plugin bridges Godot's native Language Server to provide full GDScript intelligence including completions, go-to-definition, hover docs, and diagnostics directly in Claude Code. It auto-discovers running Godot instances and validates GDShader files by running Godot headless, with zero runtime dependencies via a single statically-linked binary.
Install
> /plugin marketplace add Pixel-Directive-LLC/godot-lsp-bridge
> /plugin install godot-lsp-bridge
Source: https://github.com/Pixel-Directive-LLC/godot-lsp-bridge
What it's made of
no extra components
- Commands
- 0
- Agents
- 0
- Skills
- 0
- MCP servers
- 0
- Hooks
- 0
What it needs & plugs into
- API keys
- none
- Paid services
- none detected
- External tools
- none
- Talks to
- nothing external detected
Facts extracted from the plugin's files. Prose generated by claude-haiku-4-5-20251001.
Is this your plugin?
Claim it to keep the card accurate and enter the weekly contest. Requires signing in as the GitHub owner (Pixel-Directive-LLC).