PlugMyPlugin
← Browse

mods-engineering

nerymurillohnd ★ 1

Mods Engineering is a Claude Code plugin skill that designs, builds, reviews, tests and debugs Claude Code mods by validating interfaces against the current mods API docs and type declarations. It ensures mods follow static-analysis rules, pass validation checks, and include appropriate test coverage before deployment.

DevOps Code Review No API key detected prompt pack

Install

> /plugin marketplace add nerymurillohnd/the-claude-factory/tree/HEAD/plugins/mods-engineering
> /plugin install mods-engineering

Source: https://github.com/nerymurillohnd/the-claude-factory/tree/HEAD/plugins/mods-engineering

What it's made of

1 skill

Commands
0
Agents
0
Skills
1
MCP servers
0
Hooks
0

What it needs & plugs into

API keys
none
Paid services
none detected
External tools
none
Talks to
nothing external detected

Analyzed . Facts extracted from the plugin's files. Prose generated by claude-haiku-4-5-20251001.

Is this your plugin?

Claim it to keep the card accurate and enter the weekly contest. Requires signing in as the GitHub owner (nerymurillohnd).