← Browse
fable-pin
karanb192 ★ 32
fable-pin rewrites the model parameter on agent.spawn events to pin all subagents to the Fable model, unless the spawn is a fork which inherits the parent's model. It provides /fable-pin commands to toggle pinning on/off and check status, storing the setting in its own store.
Install
> /plugin marketplace add karanb192/claude-code-mods/tree/HEAD/plugins/fable-pin
> /plugin install fable-pin
Source: https://github.com/karanb192/claude-code-mods/tree/HEAD/plugins/fable-pin
What it's made of
no extra components
- Commands
- 0
- Agents
- 0
- Skills
- 0
- MCP servers
- 0
- Hooks
- 0
What it needs & plugs into
- API keys
- none
- Paid services
- none detected
- External tools
- none
- Talks to
- nothing external detected
Facts extracted from the plugin's files. Prose generated by claude-haiku-4-5-20251001.
Is this your plugin?
Claim it to keep the card accurate and enter the weekly contest. Requires signing in as the GitHub owner (karanb192).