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gamedev-log-analyzer
JSungMin โ
2
Parses, deduplicates, and classifies huge game engine logs (Unreal, Unity, Godot, MSVC) with 99%+ token compression, supporting search by severity/category, callsite rollup, diff runs, and scalar field extraction. Includes a PreToolUse hook that intercepts raw log dumps and guides users to the efficient CLI analysis instead.
Install
> /plugin marketplace add JSungMin/rider-mcp-enforcer/tree/HEAD/gamedev-log-analyzer
> /plugin install gamedev-log-analyzer
Source: https://github.com/JSungMin/rider-mcp-enforcer/tree/HEAD/gamedev-log-analyzer
What it's made of
3 commands ยท 1 agent ยท 1 skill ยท 1 hook
- Commands
- 3
- Agents
- 1
- Skills
- 1
- MCP servers
- 0
- Hooks
- 1 ยท PreToolUse
What it needs & plugs into
- API keys
- none
- Paid services
- none detected
- External tools
node- Talks to
- nothing external detected
Facts extracted from the plugin's files. Prose generated by claude-haiku-4-5-20251001.
Is this your plugin?
Claim it to keep the card accurate and enter the weekly contest. Requires signing in as the GitHub owner (JSungMin).