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gamedev-log-analyzer

JSungMin โ˜… 2

Parses, deduplicates, and classifies huge game engine logs (Unreal, Unity, Godot, MSVC) with 99%+ token compression, supporting search by severity/category, callsite rollup, diff runs, and scalar field extraction. Includes a PreToolUse hook that intercepts raw log dumps and guides users to the efficient CLI analysis instead.

DevOps Productivity free runs shell

Install

> /plugin marketplace add JSungMin/rider-mcp-enforcer/tree/HEAD/gamedev-log-analyzer
> /plugin install gamedev-log-analyzer

Source: https://github.com/JSungMin/rider-mcp-enforcer/tree/HEAD/gamedev-log-analyzer

What it's made of

3 commands ยท 1 agent ยท 1 skill ยท 1 hook

Commands
3
Agents
1
Skills
1
MCP servers
0
Hooks
1 ยท PreToolUse

What it needs & plugs into

API keys
none
Paid services
none detected
External tools
node
Talks to
nothing external detected

Facts extracted from the plugin's files. Prose generated by claude-haiku-4-5-20251001.

Is this your plugin?

Claim it to keep the card accurate and enter the weekly contest. Requires signing in as the GitHub owner (JSungMin).