save-systems
The save-systems plugin provides game developers with serialization, save file versioning and migration, atomic writes, multi-slot save management, settings persistence, and platform cloud save support. It includes an agent expert in save architecture tradeoffs, a command for designing and debugging save systems, and a pattern library with ready-made SaveManager, PlayerSaveData, SaveSlotMeta, and GameSettings components.
Install
Source: https://github.com/HermeticOrmus/LibreGameDev-Claude-Code/tree/HEAD/plugins/save-systems
What it's made of
1 command · 1 agent · 1 skill
- Commands
- 1
- Agents
- 1
- Skills
- 1
- MCP servers
- 0
- Hooks
- 0
What it needs & plugs into
- API keys
- none
- Paid services
- none detected
- External tools
- none
- Talks to
- nothing external detected
Analyzed . Facts extracted from the plugin's files. Prose generated by claude-haiku-4-5-20251001.
Is this your plugin?
Claim it to keep the card accurate and enter the weekly contest. Requires signing in as the GitHub owner (HermeticOrmus).