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playtesting
HermeticOrmus ★ 6
This plugin equips developers with structured playtesting workflows including session design, observation protocols, and analytics for game balance—covering death heatmaps, funnel analysis, and A/B testing. It provides an agent-led command interface and a library of patterns (DeathHeatmap, GameAnalytics, ZoneTimer, ABTest) to instrument gameplay data and drive iterative design decisions.
Install
> /plugin marketplace add HermeticOrmus/LibreGameDev-Claude-Code/tree/HEAD/plugins/playtesting
> /plugin install playtesting
Source: https://github.com/HermeticOrmus/LibreGameDev-Claude-Code/tree/HEAD/plugins/playtesting
What it's made of
1 command · 1 agent · 1 skill
- Commands
- 1
- Agents
- 1
- Skills
- 1
- MCP servers
- 0
- Hooks
- 0
What it needs & plugs into
- API keys
- none
- Paid services
- none detected
- External tools
- none
- Talks to
- nothing external detected
Analyzed . Facts extracted from the plugin's files. Prose generated by claude-haiku-4-5-20251001.
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Claim it to keep the card accurate and enter the weekly contest. Requires signing in as the GitHub owner (HermeticOrmus).