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playtesting

HermeticOrmus ★ 6

This plugin equips developers with structured playtesting workflows including session design, observation protocols, and analytics for game balance—covering death heatmaps, funnel analysis, and A/B testing. It provides an agent-led command interface and a library of patterns (DeathHeatmap, GameAnalytics, ZoneTimer, ABTest) to instrument gameplay data and drive iterative design decisions.

Testing Project Management No API key detected prompt pack

Install

> /plugin marketplace add HermeticOrmus/LibreGameDev-Claude-Code/tree/HEAD/plugins/playtesting
> /plugin install playtesting

Source: https://github.com/HermeticOrmus/LibreGameDev-Claude-Code/tree/HEAD/plugins/playtesting

What it's made of

1 command · 1 agent · 1 skill

Commands
1
Agents
1
Skills
1
MCP servers
0
Hooks
0

What it needs & plugs into

API keys
none
Paid services
none detected
External tools
none
Talks to
nothing external detected

Analyzed . Facts extracted from the plugin's files. Prose generated by claude-haiku-4-5-20251001.

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Claim it to keep the card accurate and enter the weekly contest. Requires signing in as the GitHub owner (HermeticOrmus).