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localization
HermeticOrmus ★ 6
This plugin helps game developers manage localization workflows in Godot, handling string extraction, gettext PO file generation, ICU plural forms, right-to-left layout for Arabic/Hebrew, and CJK font fallback chains. It includes an agent, command, and skill library to audit missing translations, support multiple locales, and validate localization readiness through pseudo-localization testing.
Install
> /plugin marketplace add HermeticOrmus/LibreGameDev-Claude-Code/tree/HEAD/plugins/localization
> /plugin install localization
Source: https://github.com/HermeticOrmus/LibreGameDev-Claude-Code/tree/HEAD/plugins/localization
What it's made of
1 command · 1 agent · 1 skill
- Commands
- 1
- Agents
- 1
- Skills
- 1
- MCP servers
- 0
- Hooks
- 0
What it needs & plugs into
- API keys
- none
- Paid services
- none detected
- External tools
- none
- Talks to
- nothing external detected
Analyzed . Facts extracted from the plugin's files. Prose generated by claude-haiku-4-5-20251001.
Is this your plugin?
Claim it to keep the card accurate and enter the weekly contest. Requires signing in as the GitHub owner (HermeticOrmus).