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level-design
HermeticOrmus ★ 6
This plugin provides level design expertise for Godot-based games, offering guidance on greyboxing workflows, TileMap/TileSet configuration, NavMesh baking, level streaming, and environmental storytelling. It includes a specialized agent, command interface, and skill library covering everything from initial greybox planning through modular kit design and zone management.
Install
> /plugin marketplace add HermeticOrmus/LibreGameDev-Claude-Code/tree/HEAD/plugins/level-design
> /plugin install level-design
Source: https://github.com/HermeticOrmus/LibreGameDev-Claude-Code/tree/HEAD/plugins/level-design
What it's made of
1 command · 1 agent · 1 skill
- Commands
- 1
- Agents
- 1
- Skills
- 1
- MCP servers
- 0
- Hooks
- 0
What it needs & plugs into
- API keys
- none
- Paid services
- none detected
- External tools
- none
- Talks to
- nothing external detected
Analyzed . Facts extracted from the plugin's files. Prose generated by claude-haiku-4-5-20251001.
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