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level-design

HermeticOrmus ★ 6

This plugin provides level design expertise for Godot-based games, offering guidance on greyboxing workflows, TileMap/TileSet configuration, NavMesh baking, level streaming, and environmental storytelling. It includes a specialized agent, command interface, and skill library covering everything from initial greybox planning through modular kit design and zone management.

Design & Frontend Productivity No API key detected prompt pack

Install

> /plugin marketplace add HermeticOrmus/LibreGameDev-Claude-Code/tree/HEAD/plugins/level-design
> /plugin install level-design

Source: https://github.com/HermeticOrmus/LibreGameDev-Claude-Code/tree/HEAD/plugins/level-design

What it's made of

1 command · 1 agent · 1 skill

Commands
1
Agents
1
Skills
1
MCP servers
0
Hooks
0

What it needs & plugs into

API keys
none
Paid services
none detected
External tools
none
Talks to
nothing external detected

Analyzed . Facts extracted from the plugin's files. Prose generated by claude-haiku-4-5-20251001.

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Claim it to keep the card accurate and enter the weekly contest. Requires signing in as the GitHub owner (HermeticOrmus).