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game-architecture
HermeticOrmus ★ 6
This plugin provides architectural guidance for game development covering game loops, ECS systems, event buses, resource management, service locators, and scene handling patterns. It includes an agent expert, a command interface, and a skill library referencing proven game architecture resources like "Game Programming Patterns" and industry best practices.
Install
> /plugin marketplace add HermeticOrmus/LibreGameDev-Claude-Code/tree/HEAD/plugins/game-architecture
> /plugin install game-architecture
Source: https://github.com/HermeticOrmus/LibreGameDev-Claude-Code/tree/HEAD/plugins/game-architecture
What it's made of
1 command · 1 agent · 1 skill
- Commands
- 1
- Agents
- 1
- Skills
- 1
- MCP servers
- 0
- Hooks
- 0
What it needs & plugs into
- API keys
- none
- Paid services
- none detected
- External tools
- none
- Talks to
- nothing external detected
Analyzed . Facts extracted from the plugin's files. Prose generated by claude-haiku-4-5-20251001.
Is this your plugin?
Claim it to keep the card accurate and enter the weekly contest. Requires signing in as the GitHub owner (HermeticOrmus).