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audio-systems

HermeticOrmus ★ 6

This plugin provides game audio implementation guidance for bus architecture, spatial audio, dynamic music systems, and sound pooling with patterns for FMOD/Wwise integration. It includes an expert agent and command for designing and optimizing audio systems in Godot and Unity, backed by a library of reusable audio patterns.

Other No API key detected prompt pack

Install

> /plugin marketplace add HermeticOrmus/LibreGameDev-Claude-Code/tree/HEAD/plugins/audio-systems
> /plugin install audio-systems

Source: https://github.com/HermeticOrmus/LibreGameDev-Claude-Code/tree/HEAD/plugins/audio-systems

What it's made of

1 command · 1 agent · 1 skill

Commands
1
Agents
1
Skills
1
MCP servers
0
Hooks
0

What it needs & plugs into

API keys
none
Paid services
none detected
External tools
none
Talks to
nothing external detected

Analyzed . Facts extracted from the plugin's files. Prose generated by claude-haiku-4-5-20251001.

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