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physics-simulation

HermeticOrmus โ˜… 65

This physics-simulation plugin provides Godot 3D physics tools including body type selection, collision layers, character controllers, raycasting, triggers, and joint constraints through an agent, command, and skill library. It covers StaticBody3D, CharacterBody3D, RigidBody3D, AnimatableBody3D, and Area3D with patterns for optimization and debugging physics issues.

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Install

> /plugin marketplace add HermeticOrmus/claude-code-game-development/tree/HEAD/plugins/physics-simulation
> /plugin install physics-simulation

Source: https://github.com/HermeticOrmus/claude-code-game-development/tree/HEAD/plugins/physics-simulation

What it's made of

1 command ยท 1 agent ยท 1 skill

Commands
1
Agents
1
Skills
1
MCP servers
0
Hooks
0

What it needs & plugs into

API keys
none
Paid services
none detected
External tools
none
Talks to
nothing external detected

Facts extracted from the plugin's files. Prose generated by claude-haiku-4-5-20251001.

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