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performance-optimization
HermeticOrmus โ
65
This plugin provides profiling methodology and optimization techniques for game performance in Godot, including draw call batching with MultiMeshInstance3D, LOD configuration, occlusion culling, object pooling, and GDScript hot path fixes. The game-perf-engineer agent diagnoses CPU/GPU bottlenecks and applies targeted solutions with measured validation using tools like RenderDoc and Godot Profiler custom monitors.
Install
> /plugin marketplace add HermeticOrmus/claude-code-game-development/tree/HEAD/plugins/performance-optimization
> /plugin install performance-optimization
What it's made of
1 command ยท 1 agent ยท 1 skill
- Commands
- 1
- Agents
- 1
- Skills
- 1
- MCP servers
- 0
- Hooks
- 0
What it needs & plugs into
- API keys
- none
- Paid services
- none detected
- External tools
- none
- Talks to
- nothing external detected
Facts extracted from the plugin's files. Prose generated by claude-haiku-4-5-20251001.
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