libre-gamedev-hooks
This Claude Code plugin provides optional game development safety hooks that detect popular game engines (Godot, Unity, Unreal, web frameworks) and remind you of the project type, require confirmation before touching secrets/signing keys/destructive Git commands, and notify when written files are empty or when tests should be run. It operates through three shell scripts triggered on session start, before tool use, and after write operations.
Install
Source: https://github.com/HermeticOrmus/claude-code-game-development/tree/HEAD/plugins/libre-gamedev-hooks
What it's made of
3 hooks
- Commands
- 0
- Agents
- 0
- Skills
- 0
- MCP servers
- 0
- Hooks
- 3 ยท PostToolUse, PreToolUse, SessionStart
What it needs & plugs into
- API keys
- none
- Paid services
- none detected
- External tools
post-tool-use.shpre-tool-use.shsession-start.sh- Talks to
- nothing external detected
Facts extracted from the plugin's files. Prose generated by claude-haiku-4-5-20251001.
Is this your plugin?
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