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libre-gamedev-hooks

HermeticOrmus โ˜… 65

This Claude Code plugin provides optional game development safety hooks that detect popular game engines (Godot, Unity, Unreal, web frameworks) and remind you of the project type, require confirmation before touching secrets/signing keys/destructive Git commands, and notify when written files are empty or when tests should be run. It operates through three shell scripts triggered on session start, before tool use, and after write operations.

DevOps Productivity free runs shell

Install

> /plugin marketplace add HermeticOrmus/claude-code-game-development/tree/HEAD/plugins/libre-gamedev-hooks
> /plugin install libre-gamedev-hooks

Source: https://github.com/HermeticOrmus/claude-code-game-development/tree/HEAD/plugins/libre-gamedev-hooks

What it's made of

3 hooks

Commands
0
Agents
0
Skills
0
MCP servers
0
Hooks
3 ยท PostToolUse, PreToolUse, SessionStart

What it needs & plugs into

API keys
none
Paid services
none detected
External tools
post-tool-use.sh pre-tool-use.sh session-start.sh
Talks to
nothing external detected

Facts extracted from the plugin's files. Prose generated by claude-haiku-4-5-20251001.

Is this your plugin?

Claim it to keep the card accurate and enter the weekly contest. Requires signing in as the GitHub owner (HermeticOrmus).