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level-design

HermeticOrmus โ˜… 65

The level-design plugin provides an agent and command-line tools for game level construction in Godot, covering greyboxing workflows, TileMap/TileSet configuration, NavMesh baking, and environmental storytelling. It includes a skill library with ready-to-use code patterns for TileMap terrain, NavigationRegion3D setup, level streaming, zone triggers, and CSG greybox workflows.

Design & Frontend Productivity free prompt pack

Install

> /plugin marketplace add HermeticOrmus/claude-code-game-development/tree/HEAD/plugins/level-design
> /plugin install level-design

Source: https://github.com/HermeticOrmus/claude-code-game-development/tree/HEAD/plugins/level-design

What it's made of

1 command ยท 1 agent ยท 1 skill

Commands
1
Agents
1
Skills
1
MCP servers
0
Hooks
0

What it needs & plugs into

API keys
none
Paid services
none detected
External tools
none
Talks to
nothing external detected

Facts extracted from the plugin's files. Prose generated by claude-haiku-4-5-20251001.

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