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game-architecture
HermeticOrmus โ
65
This plugin provides guidance on game architecture patterns including game loops, ECS, event buses, data resources, service locators, and scene management for game developers. It includes an agent, command, and skill library to help design, refactor, and test game systems using established patterns from "Game Programming Patterns" and other references.
Install
> /plugin marketplace add HermeticOrmus/claude-code-game-development/tree/HEAD/plugins/game-architecture
> /plugin install game-architecture
Source: https://github.com/HermeticOrmus/claude-code-game-development/tree/HEAD/plugins/game-architecture
What it's made of
1 command ยท 1 agent ยท 1 skill
- Commands
- 1
- Agents
- 1
- Skills
- 1
- MCP servers
- 0
- Hooks
- 0
What it needs & plugs into
- API keys
- none
- Paid services
- none detected
- External tools
- none
- Talks to
- nothing external detected
Facts extracted from the plugin's files. Prose generated by claude-haiku-4-5-20251001.
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