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animation-systems

HermeticOrmus โ˜… 65

This plugin provides expert guidance on skeletal animation systems across Godot, Unity, and Unreal, covering blend trees, state machines, inverse kinematics, root motion, and animation event wiring. It includes an animation-engineer agent, an animate command for setup and debugging, and a skill library with code patterns for common animation challenges like blend space locomotion and foot planting IK.

Code Review Design & Frontend free prompt pack

Install

> /plugin marketplace add HermeticOrmus/claude-code-game-development/tree/HEAD/plugins/animation-systems
> /plugin install animation-systems

Source: https://github.com/HermeticOrmus/claude-code-game-development/tree/HEAD/plugins/animation-systems

What it's made of

1 command ยท 1 agent ยท 1 skill

Commands
1
Agents
1
Skills
1
MCP servers
0
Hooks
0

What it needs & plugs into

API keys
none
Paid services
none detected
External tools
none
Talks to
nothing external detected

Facts extracted from the plugin's files. Prose generated by claude-haiku-4-5-20251001.

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