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ai-game-behavior
HermeticOrmus โ
65
This plugin provides game AI architecture guidance and implementation patterns for NPC agents, covering behavior trees, finite state machines, utility AI, GOAP, navmesh pathfinding, and perception systems. It includes an expert agent, command-line tools for designing and debugging AI systems, and a GDScript pattern library for common game AI components.
Install
> /plugin marketplace add HermeticOrmus/claude-code-game-development/tree/HEAD/plugins/ai-game-behavior
> /plugin install ai-game-behavior
Source: https://github.com/HermeticOrmus/claude-code-game-development/tree/HEAD/plugins/ai-game-behavior
What it's made of
1 command ยท 1 agent ยท 1 skill
- Commands
- 1
- Agents
- 1
- Skills
- 1
- MCP servers
- 0
- Hooks
- 0
What it needs & plugs into
- API keys
- none
- Paid services
- none detected
- External tools
- none
- Talks to
- nothing external detected
Facts extracted from the plugin's files. Prose generated by claude-haiku-4-5-20251001.
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