← Browse
spec-driven-development
GameFixxer ★ 3
Spec-Driven Development is a Claude Code plugin that enforces a five-phase workflow (initialize, specify, plan, task, execute) for structured feature development with specification-first planning, including Graphify integration for knowledge-graph-aware codebase navigation. It supports both single-feature execution and multi-feature Sprint Mode for team-based parallel development.
Install
> /plugin marketplace add GameFixxer/spec-driven-development
> /plugin install spec-driven-development
Source: https://github.com/GameFixxer/spec-driven-development
What it's made of
1 skill
- Commands
- 0
- Agents
- 0
- Skills
- 1
- MCP servers
- 0
- Hooks
- 0
What it needs & plugs into
- API keys
- none
- Paid services
- none detected
- External tools
- none
- Talks to
- nothing external detected
Facts extracted from the plugin's files. Prose generated by claude-haiku-4-5-20251001.
Is this your plugin?
Claim it to keep the card accurate and enter the weekly contest. Requires signing in as the GitHub owner (GameFixxer).