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webgame-guardrails

1989v ★ 0

This Claude Code plugin provides quality guardrails and genre-specific numerical specifications for browser games (Canvas and WebGL), including screen scale, mobile optimization, thermal budgets, and benchmark thresholds derived from a production pipeline that shipped 74+ canvas games and one Unity WebGL title. It offers seven core guardrails (G1–G7) covering screen scaling, naming conventions, camera shake, 3D constraints, mobile prioritization, benchmark scale, and thermal/frame budgets, plus eleven genre presets (belt-scroll, survival-build, quarter-view farming, vertical-scroll shooting, casual, grid puzzles, match puzzles, nonogram, party tools, cooperative defense, and drawing puzzles) with fixed specifications for resolution, controls, and content depth.

Design & Frontend Testing free prompt pack

Install

> /plugin marketplace add 1989v/ai/tree/HEAD/plugins/webgame-guardrails
> /plugin install webgame-guardrails

Source: https://github.com/1989v/ai/tree/HEAD/plugins/webgame-guardrails

What it's made of

1 skill

Commands
0
Agents
0
Skills
1
MCP servers
0
Hooks
0

What it needs & plugs into

API keys
none
Paid services
none detected
External tools
none
Talks to
nothing external detected

Facts extracted from the plugin's files. Prose generated by claude-haiku-4-5-20251001.

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