webgame-guardrails
This Claude Code plugin provides quality guardrails and genre-specific numerical specifications for browser games (Canvas and WebGL), including screen scale, mobile optimization, thermal budgets, and benchmark thresholds derived from a production pipeline that shipped 74+ canvas games and one Unity WebGL title. It offers seven core guardrails (G1–G7) covering screen scaling, naming conventions, camera shake, 3D constraints, mobile prioritization, benchmark scale, and thermal/frame budgets, plus eleven genre presets (belt-scroll, survival-build, quarter-view farming, vertical-scroll shooting, casual, grid puzzles, match puzzles, nonogram, party tools, cooperative defense, and drawing puzzles) with fixed specifications for resolution, controls, and content depth.
Install
Source: https://github.com/1989v/ai/tree/HEAD/plugins/webgame-guardrails
What it's made of
1 skill
- Commands
- 0
- Agents
- 0
- Skills
- 1
- MCP servers
- 0
- Hooks
- 0
What it needs & plugs into
- API keys
- none
- Paid services
- none detected
- External tools
- none
- Talks to
- nothing external detected
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